Abstract. One reason for wanting to compute an (approximate) Nash equilibrium of a game is to predict how players will play. However, if the game has multiple equilibria that are f...
A region-based matching approach is proposed for image correspondence of two images of the same scene but taken from different viewpoints. This approach consists of a matching sta...
In this paper we present a centralized flow control scheme in NoCs in the presence of both elastic and streaming flow traffic paradigms. We model the desired Best Effort (BE) sour...
In this paper, we study the problem of transmission power control and its effects on the link-scheduling performance when a set of end-to-end flows established in the network are g...
This paper presents an algorithm for capturing the motion of deformable surfaces, in particular textured cloth. In a calibrated multi-camera setup, the optical flow between consec...