With this paper we offer a game-theoretic perspective for the all-pervasive matching problem in computer vision. Specifically, we formulate the matching problem as a (population) ...
The literature currently provides two ways to establish
point correspondences between images with moving objects.
On one side, there are energy minimization methods
that yield v...
Thomas Brox (University of California, Berkeley), ...
Nowadays, key characteristics of a processor's instruction set are only exploited in high-level languages by using inline assembly or compiler intrinsics. Inserting intrinsic...
Abstract--In this work, we study the problem of routing packets between undifferentiated sources and sinks in a network modeled by a multigraph. We consider a distributed and local...
Christelle Caillouet, Florian Huc, Nicolas Nisse, ...
This paper proposes a new front propagation flow for boundary extraction. The proposed framework is inspired by the geodesic active contour model and leads to a paradigm that is r...