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JVCA
2007
128views more  JVCA 2007»
15 years 5 months ago
Impulse-based dynamic simulation in linear time
This paper describes an impulse-based dynamic simulation method for articulated bodies which has a linear time complexity. Existing linear-time methods are either based on a reduc...
Jan Bender
APIN
2002
70views more  APIN 2002»
15 years 5 months ago
Compact Unstructured Representations for Evolutionary Design
This paper proposes a few steps to escape structured extensive representations for objects, in the context of evolutionary Topological Optimum Design (TOD) problems: early results ...
Hatem Hamda, François Jouve, Evelyne Lutton...
CAGD
2004
168views more  CAGD 2004»
15 years 5 months ago
A finite element method for surface restoration with smooth boundary conditions
In surface restoration usually a damaged region of a surface has to be replaced by a surface patch which restores the region in a suitable way. In particular one aims for C1-conti...
Ulrich Clarenz, Udo Diewald, G. Dziuk, Martin Rump...
CGF
2000
97views more  CGF 2000»
15 years 5 months ago
Motion Balance Filtering
This paper presents a new technique called motion balance filtering, which corrects an unbalanced motion to a balanced one while preserving the original motion characteristics as ...
Seyoon Tak, Oh-Young Song, Hyeong-Seok Ko
CGF
2000
97views more  CGF 2000»
15 years 5 months ago
Collaboration between Heterogeneous Stand-alone 3-D Graphical Applications
We describe the Scene-Graph-As-Bus technique (SGAB), the first step in a staircase of solutions for sharing software components for virtual environments. The goals of SGAB are to ...
Robert C. Zeleznik, Loring Holden, Michael V. Capp...