Sciweavers

615 search results - page 83 / 123
» Online geometric reconstruction
Sort
View
ICPR
2010
IEEE
14 years 12 months ago
Improved Mean Shift Algorithm with Heterogeneous Node Weights
The conventional mean shift algorithm has been known to be sensitive to selecting a bandwidth. We present a robust mean shift algorithm with heterogeneous node weights that come f...
Ji Won Yoon, Simon P. Wilson
CGF
2008
161views more  CGF 2008»
14 years 12 months ago
Geometry Textures and Applications
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...
Rodrigo de Toledo, Bin Wang, Bruno Lévy
JVCA
2006
110views more  JVCA 2006»
14 years 11 months ago
As-consistent-As-possible compositing of virtual objects and video sequences
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
TOG
2008
136views more  TOG 2008»
14 years 11 months ago
Curved folding
Fascinating and elegant shapes may be folded from a single planar sheet of material without stretching, tearing or cutting, if one incorporates curved folds into the design. We pr...
Martin Kilian, Simon Flöry, Zhonggui Chen, Ni...
CAGD
2005
96views more  CAGD 2005»
14 years 11 months ago
Single-knot wavelets for non-uniform B-splines
We propose a flexible and efficient wavelet construction for non-uniform B-spline curves and surfaces. The method allows to remove knots in arbitrary order minimizing the displace...
Martin Bertram