Reliable estimation of the trifocal tensor is crucial for 3D reconstruction from uncalibrated cameras. The estimation process is based on minimizing the geometric distances betwee...
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
- In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned...
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...