Sciweavers

615 search results - page 94 / 123
» Online geometric reconstruction
Sort
View
ICCV
2001
IEEE
16 years 1 months ago
A Versatile Method for Trifocal Tensor Estimation
Reliable estimation of the trifocal tensor is crucial for 3D reconstruction from uncalibrated cameras. The estimation process is based on minimizing the geometric distances betwee...
Bogdan Matei, Bogdan Georgescu, Peter Meer
ECCV
2002
Springer
16 years 1 months ago
Recognizing and Tracking Human Action
Human activity can be described as a sequence of 3D body postures. The traditional approach to recognition and 3D reconstruction of human activity has been to track motion in 3D, m...
Josephine Sullivan, Stefan Carlsson
ICIP
2005
IEEE
16 years 1 months ago
Mosaic-based 3D scene representation and rendering
- In this paper we address the problem of fusing images from many video cameras or a moving video camera. The captured images have obvious motion parallax, but they will be aligned...
Zhigang Zhu, Allen R. Hanson
ICIP
2000
IEEE
16 years 1 months ago
Virtual Reality Using the Concentric Mosaic: Construction, Rendering and Data Compression
This paper proposes a new image based rendering technique called concentric mosaic for virtual reality applications. It is constructed by capturing vertical slit images when a cam...
Heung-Yeung Shum, King To Ng, Shing-Chow Chan
ICIP
1999
IEEE
16 years 1 months ago
A Method of Shading and Shadowing in Image-Based Rendering
This paper presents a method to generate dynamic shading of image-based objects without geometric models. Since conventional rendering techniques cannot be used to render the shad...
Akihiro Katayama, Yukio Sakagawa, Hideyuki Tamura