We propose a method of knowledge reuse for an ensemble of genetic programming-based learners solving a visual learning task. First, we introduce a visual learning method that uses...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...
A statistical representation of three-dimensional shapes is introduced, based on a novel four-dimensional feature. The feature parameterizes the intrinsic geometrical relation of ...
This paper presents an online learning algorithm to construct from video sequences an image-based representation that is useful for recognition and tracking. For a class of object...
The Internet contains billions of images, freely available online. Methods for efficiently searching this incredibly rich resource are vital for a large number of applications. Th...
Abstract. In numerous content-based video applications, it is important to extract from a video sequence a representation for humans in motion. This task is di cult, because humans...