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» Parameterised system design based on genetic algorithms
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EVOW
2010
Springer
15 years 6 months ago
Towards a Generic Framework for Automated Video Game Level Creation
This paper presents a generative system for the automatic creation of video game levels. Our approach is novel in that it allows high-level design goals to be expressed in a top-do...
Nathan Sorenson, Philippe Pasquier
GECCO
2007
Springer
192views Optimization» more  GECCO 2007»
15 years 3 months ago
A new crossover technique for Cartesian genetic programming
Genetic Programming was first introduced by Koza using tree representation together with a crossover technique in which random sub-branches of the parents' trees are swapped ...
Janet Clegg, James Alfred Walker, Julian Francis M...
GECCO
2005
Springer
193views Optimization» more  GECCO 2005»
15 years 5 months ago
On the contribution of gene libraries to artificial immune systems
Gene libraries have been added to Artificial Immune Systems in analogy to biological immune systems, but to date no careful study of their effect has been made. This work investig...
Peter Spellward, Tim Kovacs
JCM
2007
129views more  JCM 2007»
14 years 11 months ago
Evolutionary Approach for Efficient Resource Allocation in Multi-User OFDM Systems
– Orthogonal Frequency Division Multiplexing is a promising technology for high data rate transmission in wideband wireless systems for achieving high downlink capabilities in th...
Yenumula B. Reddy, Nandigam Gajendar
CCE
2005
14 years 11 months ago
Use of parallel computers in rational design of redundant sensor networks
A general method to design optimal redundant sensor network even in the case of one sensor failure and able to estimate process key parameters within a required accuracy is propos...
Carine Gerkens, Georges Heyen