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» Problems and Deficiencies of UML as a Requirements Specifica...
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SERP
2004
15 years 1 months ago
Modeling Aspects of the Dynasty 3-D Game
This paper presents the motivation as well as the development for Dynasty, a 3-D game. Dynasty is a multiplayer 3D first person shooter game that is based in Ancient China. Player...
Frederick C. Harris Jr., Brent Devaney, John Kenyo...
UML
2005
Springer
15 years 5 months ago
Addressing Domain Evolution Challenges in Software Product Lines
It is hard to develop and evolve software product-line architectures (PLAs) for large-scale distributed real-time and embedded (DRE) systems. Although certain challenges of PLAs ca...
Gan Deng, Gunther Lenz, Douglas C. Schmidt
UML
2001
Springer
15 years 4 months ago
Representing Embedded System Sequence Diagrams as a Formal Language
Sequence Diagrams (SDs) have proven useful for describing transaction-oriented systems, and can form a basis for creating statecharts. However, distributed embedded systems require...
Elizabeth Latronico, Philip Koopman
UML
2001
Springer
15 years 4 months ago
Refactoring UML Models
Software developers spend most of their time modifying and maintaining existing products. This is because systems, and consequently their design, are in perpetual evolution before ...
Gerson Sunyé, Damien Pollet, Yves Le Traon,...
UML
2001
Springer
15 years 4 months ago
Catalytic Modeling: UML meets XP
: I have always been a strong believer and practitioner of the JFDI approach to development, which yields high morale, early identification of problems in design and of any misunde...
Alan Wills