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» Programming by Demonstration for Information Agents
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IAT
2007
IEEE
15 years 5 months ago
Designing the Market Game for a Commodity Trading Simulation
In this paper, we propose to design a market game that (a) can be used in modeling and studying commodity trading scenarios, and (b) can be used in capturing human traders’ beha...
Shih-Fen Cheng
ECML
2006
Springer
15 years 2 months ago
Learning in One-Shot Strategic Form Games
Abstract. We propose a machine learning approach to action prediction in oneshot games. In contrast to the huge literature on learning in games where an agent's model is deduc...
Alon Altman, Avivit Bercovici-Boden, Moshe Tennenh...
ECAL
2007
Springer
15 years 5 months ago
Neuroevolution of Agents Capable of Reactive and Deliberative Behaviours in Novel and Dynamic Environments
Both reactive and deliberative qualities are essential for a good action selection mechanism. We present a model that embodies a hybrid of two very different neural network archit...
Edward Robinson, Timothy Ellis, Alastair Channon
ATAL
2009
Springer
15 years 2 months ago
Choice, interoperability, and conformance in interaction protocols and service choreographies
Many real-world applications of multiagent systems require independently designed (heterogeneous) and operated (autonomous) agents to interoperate. We consider agents who offer bu...
Matteo Baldoni, Cristina Baroglio, Amit K. Chopra,...
COOPIS
2002
IEEE
15 years 4 months ago
View Propagation and Inconsistency Detection for Cooperative Mobile Agents
Mobile agents are autonomous programs that migrate from one machine to another within a network on behalf of a client, thus, they are ideal for mobile computing environments since ...
Susan Weissman Lauzac, Panos K. Chrysanthis