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» Qualitative physics in virtual environments
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CHI
2004
ACM
16 years 1 days ago
Physically large displays improve path integration in 3D virtual navigation tasks
Previous results have shown that users perform better on spatial orientation tasks involving static 2D scenes when working on physically large displays as compared to small ones. ...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
ICALT
2010
IEEE
15 years 23 days ago
Designing a Collaborative Learning Activity in Second Life - An Exploratory Study in Physics
Multi-user virtual environments (MUVEs) seem to have great potential in education. Current educational uses of MUVEs seem to exploit them more as group interaction platforms and le...
Ioannis Vrellis, Nikiforos M. Papachristos, Joan B...
AAI
2000
122views more  AAI 2000»
14 years 11 months ago
High-Level Interpretation in Virtual Environments
: As Virtual Environments applications become more complex, there is a need to interpret user interaction in terms of high-level concepts. In this paper, we investigate the relatio...
Marc Cavazza, Ian Palmer
ICWS
2004
IEEE
15 years 1 months ago
JClarens: A Java Based Interactive Physics Analysis Environment for Data Intensive Applications
In this paper we describe JClarens; a Java based implementation of the Clarens remote data server. JClarens provides web services for an interactive analysis environment to dynami...
Arshad Ali, Ashiq Anjum, Tahir Azim, Michael Thoma...
ISMAR
2007
IEEE
15 years 6 months ago
Visualizing Occluded Physical Objects in Unfamiliar Outdoor Augmented Reality Environments
This paper describes techniques to allow both the visualization of hidden objects, and removal of real objects, for a mobile augmented reality user. A gesture based technique is a...
Ben Avery, Wayne Piekarski, Bruce H. Thomas