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HAPTICS
2008
IEEE
15 years 12 months ago
Haptic Feedback Based on Physically Based Modeling for Cellular Manipulation Systems
This paper focuses on developing a haptic rendering technique for cellular manipulation using image processing techniques and physically based models. The interaction forces betwee...
Jungsik Kim, Farrokh Janabi-Sharifi, Jung Kim
VR
2007
IEEE
191views Virtual Reality» more  VR 2007»
15 years 11 months ago
A GPU Sub-pixel Algorithm for Autostereoscopic Virtual Reality
Autostereoscopic displays enable unencumbered immersive virtual reality, but at a significant computational expense. This expense impacts the feasibility of autostereo displays in...
Robert Kooima, Tom Peterka, Javier Girado, Jinghua...
ISVC
2007
Springer
15 years 11 months ago
Fast kd -Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
Many computer graphics rendering algorithms and techniques use ray tracing for generation of natural and photo-realistic images. The efficiency of the ray tracing algorithms depend...
Sajid Hussain, Håkan Grahn
HAPTICS
2005
IEEE
15 years 11 months ago
Bow Spring/Tendon Actuation for Low Cost Haptic Interfaces
This paper describes a novel bow spring and tendon actuator design for a haptic interface that provides highbandwidth force transmission to the fingers, with a large range of mot...
Dale A. Lawrence, Lucy Y. Pao, Sutha Aphanuphong
VR
2003
IEEE
132views Virtual Reality» more  VR 2003»
15 years 10 months ago
Syzygy: Native PC Cluster VR
The Syzygy software library consists of tools for programming VR applications on PC clusters. Since the PC cluster environment presents application development constraints, it is ...
Benjamin Schaeffer, Camille Goudeseune