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FDG
2009
ACM
15 years 5 months ago
Emphasizing soft skills and team development in an educational digital game design course
Engineering education has evolved from providing students solely with technical skills to providing them with courses that provide students with the non-technical “soft skills...
Quincy Brown, Frank J. Lee, Suzanne Alejandre
ROMAN
2007
IEEE
179views Robotics» more  ROMAN 2007»
15 years 5 months ago
A Bayesian Network Framework for Vision Based Semantic Scene Understanding
— For a robot to understand a scene, we have to infer and extract meaningful information from vision sensor data. Since scene understanding consists in recognizing several visual...
Seung-Bin Im, Keum-Sung Hwang, Sung-Bae Clio
AMS
2007
Springer
247views Robotics» more  AMS 2007»
15 years 5 months ago
Towards Machine Learning of Motor Skills
Autonomous robots that can adapt to novel situations has been a long standing vision of robotics, artificial intelligence, and cognitive sciences. Early approaches to this goal du...
Jan Peters, Stefan Schaal, Bernhard Schölkopf
ICMCS
2006
IEEE
112views Multimedia» more  ICMCS 2006»
15 years 5 months ago
Visual Feature Space Analysis for Unsupervised Effectiveness Estimation and Feature Engineering
The Feature Vector approach is one of the most popular schemes for managing multimedia data. For many data types such as audio, images, or 3D models, an abundance of different Fea...
Tobias Schreck, Daniel A. Keim, Christian Panse
IEEEARES
2006
IEEE
15 years 5 months ago
A Component Based Software Architecture for E-Government Applications
The raising need for e-government applications leads to many new approaches in this sector. To fulfill the requirement for a flexible government-to-government (G2G) software sys...
Daniel Beer, Raphael Kunis, Gudula Rünger