In today’s continuously changing markets newly developed products often do not meet the demands and expectations of customers. Research on this problem identified a large gap b...
To protect privacy in large systems, users must be able to authenticate against a central server without disclosing their identity to the network. Private identification protocols ...
In recent years, Social Networking Sites (SNSs) have increasingly gained popularity. With the existence of hundreds of such sites, it is not uncommon to have users switching betwe...
— Networked virtual environments (net-VEs) are the next wave of digital entertainment, with Massively Multiplayer Online Games (MMOs) a very popular instance. Current MMO archite...
Nitin Gupta 0003, Alan J. Demers, Johannes Gehrke,...
—Current implementations of real-time collaborative applications rely on a dedicated infrastructure to carry out all synchronizing and communication functions, and require all en...
Krzysztof Rzadca, Jackson Tan Teck Yong, Anwitaman...