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GAMEON
2008
15 years 18 days ago
Generating Emergent Team Strategies in Football Simulation Videogames via Genetic Algorithms
This paper defends the use of evolutionary algorithms to generate (and evolve) strategies that manage the behavior of a team in simulated football videogames. The chosen framework...
Antonio J. Fernández, Carlos Cotta, Rafael ...
AIA
2006
15 years 17 days ago
Recurrent and Concurrent Neural Networks for Objects Recognition
A system based on a neural network framework is considered. We used two neural networks, an Elman network [1][2] and a Kohonen (concurrent) network [3], for a categorization task....
Federico Cecconi, Marco Campenní
ESANN
2006
15 years 16 days ago
Construction of a memory management system in an on-line learning mechanism
This paper is the first of a two paper series that deals with an important problem in on-line learning mechanisms for autonomous agents that must perform non trivial tasks and oper...
Francisco Bellas, José Antonio Becerra, Ric...
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FLAIRS
2003
15 years 16 days ago
Cost-Based Policy Mapping for Imitation
Imitation represents a powerful approach for programming and autonomous learning in robot and computer systems. An important aspect of imitation is the mapping of observations to ...
Srichandan V. Gudla, Manfred Huber
BMVC
2000
15 years 15 days ago
Morphological Change Detection Algorithms for Surveillance Applications
Vision-based systems for remote surveillance usually involve change detection algorithms for intruders, obstacles or irregularities detection. In particular, there is a potentiall...
Elena Stringa