Normal mapping is a variant of bump mapping that is commonly used in computer games. It models complex surface variations by explicitly storing a surface normal in a texture map. ...
Visualization and interactivity are valuable active learning techniques that can improve mastery of difficult concepts. In this paper we describe jFAST, an easy-to-use graphical s...
We propose WindowScape, a window manager that uses a photograph metaphor for lightweight, post hoc task management. This is the first task management windowing model to provide in...
Embedded control programs are hard to analyse because their behaviour depends on how they interact with hardware devices. In particular, embedded code typically uses interrupts to...
A new radii-based evolutionary algorithm (EA) designed for multimodal optimization problems is proposed. The approach can be placed within the genetic chromodynamics framework and ...
Catalin Stoean, Mike Preuss, Ruxandra Gorunescu, D...