Real-time control of three-dimensional avatars is an important problem in the context of computer games and virtual environments. Avatar animation and control is difficult, howeve...
Jehee Lee, Jinxiang Chai, Paul S. A. Reitsma, Jess...
This paper addresses the measurement of motion expressiveness in wheeled mobile robots. A neural network based supervised learning strategy is proposed as a method to fuse informat...
This paper presents a method for generating multiple paraphrases from ambiguous logical forms. The method is based on a chart structure with edges indexed on semantic information ...
Multi-agent interactions often result in mutual occlusion sequences which constitute a visual signature for the event. We define six qualitative occlusion primitives based on the ...
Amitabha Mukerjee, K. S. Venkatesh, Pabitra Mitra,...
Abstract. This paper introduces semantical concepts to support a formal structural dynamics of situated multiagent systems. Multiagent systems are seen from the perspective of the ...