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» Shader Performance Analysis on a Modern GPU Architecture
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IPPS
2006
IEEE
15 years 5 months ago
Automatically translating a general purpose C++ image processing library for GPUs
— This paper presents work-in-progress towards a C++ source-to-source translator that automatically seeks parallelisable code fragments and replaces them with code for a graphics...
Jay L. T. Cornwall, Olav Beckmann, Paul H. J. Kell...
ANCS
2005
ACM
15 years 5 months ago
Segmented hash: an efficient hash table implementation for high performance networking subsystems
Hash tables provide efficient table implementations, achieving O(1), query, insert and delete operations at low loads. However, at moderate or high loads collisions are quite freq...
Sailesh Kumar, Patrick Crowley
IDEAS
2007
IEEE
135views Database» more  IDEAS 2007»
15 years 6 months ago
Bitmap Index Design Choices and Their Performance Implications
Historically, bitmap indexing has provided an important database capability to accelerate queries. However, only a few database systems have implemented these indexes because of t...
Elizabeth J. O'Neil, Patrick E. O'Neil, Kesheng Wu
SIGSOFT
2010
ACM
14 years 9 months ago
Speculative analysis: exploring future development states of software
Most software tools and environments help developers analyze the present and past development states of their software systems. Few approaches have investigated the potential cons...
Yuriy Brun, Reid Holmes, Michael D. Ernst, David N...
PVLDB
2008
123views more  PVLDB 2008»
14 years 11 months ago
Efficient implementation of sorting on multi-core SIMD CPU architecture
Sorting a list of input numbers is one of the most fundamental problems in the field of computer science in general and high-throughput database applications in particular. Althou...
Jatin Chhugani, Anthony D. Nguyen, Victor W. Lee, ...