Since the pioneering work of Gibson in 1950, ShapeFrom-Texture has been considered by researchers as a hard problem, mainly due to restrictive assumptions which often limit its ap...
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Abstract. Volumetric structures are frequently used as shape descriptors for 3D data. The capture of such data is being facilitated by developments in multi-view video and range sc...
Gabriel J. Brostow, Irfan A. Essa, Drew Steedly, V...
In this paper, we propose a novel method to simultaneously and accurately estimate the 3D shape and 3D motion of a dynamic scene from multiple-viewpoint calibrated videos. We follo...
In this paper a new technique is introduced for automatically building recognisable moving 3D models of individual people. Realistic modelling of people is essential for advanced ...
Adrian Hilton, Daniel Beresford, Thomas Gentils, R...