Media sharing over mobile devices is quickly becoming a common practice, used to support a variety of social processes. Most existing systems employ a model of sharing that treats...
Abstract. We introduce a user-empowered UDP packet reflector to create virtual multicasting environments as an overlay on top of current unicast networks. The end-users’ ability...
The purpose of this study is to explore how student competition using the tit-for-tat strategy could be remedied with a minimum design change in order to support student to collabo...
We discuss the design of the Intermediary Agent's brain, the control module of an embodied conversational virtual peer in a simulation game aimed at providing learning experi...
Abstract. Through interaction with others, a person develops multiple perspectives that become the basis for innovation and the construction of new knowledge. This chapter discusse...