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» Surface reconstruction using local shape priors
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CVPR
2009
IEEE
16 years 4 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
CVPR
2008
IEEE
16 years 1 months ago
3D model matching with Viewpoint-Invariant Patches (VIP)
The robust alignment of images and scenes seen from widely different viewpoints is an important challenge for camera and scene reconstruction. This paper introduces a novel class ...
Changchang Wu, Brian Clipp, Xiaowei Li, Jan-Michae...
SIGGRAPH
2000
ACM
15 years 4 months ago
Surfels: surface elements as rendering primitives
Surface elements (surfels) are a powerful paradigm to efficiently render complex geometric objects at interactive frame rates. Unlike classical surface discretizations, i.e., tri...
Hanspeter Pfister, Matthias Zwicker, Jeroen van Ba...
VISUALIZATION
2005
IEEE
15 years 5 months ago
Topology-driven Surface Mappings with Robust Feature Alignment
Topological concepts and techniques have been broadly applied in computer graphics and geometric modeling. However, the homotopy type of a mapping between two surfaces has not bee...
Christopher Carner, Miao Jin, Xianfeng Gu, Hong Qi...
SMI
2007
IEEE
192views Image Analysis» more  SMI 2007»
15 years 6 months ago
Multivariate Density-Based 3D Shape Descriptors
We address the 3D object retrieval problem using multivariate density-based shape descriptors. Considering the fusion of first and second order local surface information, we cons...
Ceyhun Burak Akgül, Bülent Sankur, Franc...