We present a global approach that enables the production of 3D soccer sequences from non-calibrated video cameras. Our system can produce a 3D animated model of the scene from a si...
Recovery of dynamic scene properties from multiple videos usually requires the manipulation of synchronous (simultaneously captured) frames. This paper is concerned with the autom...
D. W. Pooley, Michael J. Brooks, Anton van den Hen...
In this paper we present a novel way of creating mosaics from an MPEG video sequence. Two original aspects of our work are that (1) we explicitly compute camera motion between fra...
Ryan C. Jones, Daniel DeMenthon, David S. Doermann
This paper presents an algorithm that detects and tracks marine vessels in video taken by a non-stationary camera installed on an untethered buoy. 1 The video is characterized by ...
We present the 3D Video Recorder, a system capable of recording, processing, and playing three–dimensional video from multiple points of view. We first record 2D video streams f...