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» System architecture of a mobile message transport system
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MHCI
2009
Springer
15 years 3 months ago
Glancephone: an exploration of human expression
In this paper, we describe the design and ethnographic study of a phone developed so as to allow people to glance at each other, rather than simply message or voice call. Glanceph...
Richard H. R. Harper, Stuart Taylor
VLDB
2002
ACM
108views Database» more  VLDB 2002»
14 years 10 months ago
Energy-performance trade-offs for spatial access methods on memory-resident data
Abstract. The proliferation of mobile and pervasive computing devices has brought energy constraints into the limelight. Energy-conscious design is important at all levels of syste...
Ning An, Sudhanva Gurumurthi, Anand Sivasubramania...
NOCS
2007
IEEE
15 years 5 months ago
Transaction-Based Communication-Centric Debug
Abstract— The behaviour of systems on chip (SOC) is complex because they contain multiple processors that interact through concurrent interconnects, such as networks on chip (NOC...
Kees Goossens, Bart Vermeulen, Remco van Steeden, ...
102
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NETGAMES
2006
ACM
15 years 5 months ago
Authority assignment in distributed multi-player proxy-based games
We present a proxy-based gaming architecture and authority assignment within this architecture that can lead to better game playing experience in Massively Multi-player Online gam...
Sudhir Aggarwal, Justin Christofoli, Sarit Mukherj...
SIGMETRICS
2011
ACM
140views Hardware» more  SIGMETRICS 2011»
14 years 2 months ago
On the stability and optimality of universal swarms
Recent work on BitTorrent swarms has demonstrated that a bandwidth bottleneck at the seed can lead to the underutilization of the aggregate swarm capacity. Bandwidth underutilizat...
Xia Zhou, Stratis Ioannidis, Laurent Massouli&eacu...