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» Technology for design education: a case study
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ITICSE
2010
ACM
15 years 3 months ago
PhidgetLab: crossing the border from virtual to real-world objects
Teaching pupils the ideas behind objects in programming languages can be difficult since these concepts are mostly and not comprehensible at first sight. Etoys as a visual progra...
Michael Haupt, Michael Perscheid, Robert Hirschfel...
102
Voted
CORR
2006
Springer
112views Education» more  CORR 2006»
14 years 11 months ago
High-level synthesis under I/O Timing and Memory constraints
The design of complex Systems-on-Chips implies to take into account communication and memory access constraints for the integration of dedicated hardware accelerator. In this paper...
Philippe Coussy, Gwenolé Corre, Pierre Bome...
MHCI
2005
Springer
15 years 4 months ago
Mystery in the museum: collaborative learning activities using handheld devices
In this paper, we describe the experience of designing a collaborative learning activity for a traditional historical/cultural museum. The activity, based on a “Mystery in the M...
Jorge Simarro Cabrera, Henar Muñoz Frutos, ...
ACMDIS
2010
ACM
14 years 11 months ago
Design from the everyday: continuously evolving, embedded exploratory prototypes
One of the major challenges in the design of social technologies is the evaluation of their qualities of use and how they are appropriated over time. While the field of HCI abound...
Clint Heyer, Margot Brereton
CORR
2010
Springer
120views Education» more  CORR 2010»
14 years 8 months ago
Advances in the Biomedical Applications of the EELA Project
In the last years an increasing demand for Grid Infrastructures has result edin several international collaborations. This is the case of the EELA Project, which has brought togeth...
Vicente Hernández, Ignacio Blanquer, Gabrie...