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FPLAY
2008
15 years 1 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
BCSHCI
2007
15 years 1 months ago
Lessons learned implementing an educational system in Second Life
Second Life is an online 3D virtual environment that offers interesting potential for use in education due to its widespread availability, flexibility, and its use of standard pla...
Richard Stephen Clavering, Andrew Robert Nicols
BCSHCI
2007
15 years 1 months ago
Interaction designers' use of their repertoire in meetings with clients
An important part of an interaction designer’s work is meeting with clients during design sessions. It is of great importance that the designers participate in establishing some...
Per Sökjer
BCSHCI
2008
15 years 1 months ago
Seeding without leading: making space for participant contribution in design elicitation techniques
As HCI embraces experience design, it will increasingly rely on new elicitation methods that are capable of drawing out the multi-faceted subjectivities of individuals without bei...
Ann Light, Pam Briggs, Karen Martin
BCSHCI
2008
15 years 1 months ago
PDP: pen driven programming
Programming is an activity centred primarily around the keyboard which is not necessarily the optimal input device for all users. Little research has taken place into alternative ...
Jonathan Frye, Björn Franke