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WSCG
2003
177views more  WSCG 2003»
15 years 1 months ago
Efficient NURBS Rendering using View-Dependent LOD and Normal Maps
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
Michael Guthe, Reinhard Klein
MVA
1998
127views Computer Vision» more  MVA 1998»
15 years 1 months ago
Enhanced Vision for the Teleoperator of an All-Terrain Fast Mobile Robot
This paper is concerned with the enhancement of the visual feedback for the teleoperator of an all-terrain fast mobile robot. Indeed, remote control trials have shown inferior mob...
Christian Tavanti, Jean Devars
WEBNET
2000
15 years 1 months ago
Experiences from the Development and Use of Simulation Software for Complex Systems Education
In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...
Elpida Tzafestas
AAAI
1993
15 years 1 months ago
Learning Object Models from Appearance
We address the problem of automatically learning object models for recognition and pose estimation. In contrast to the traditional approach, we formulate the recognition problem a...
Hiroshi Murase, Shree K. Nayar
APVIS
2009
15 years 25 days ago
Optimized data transfer for time-dependent, GPU-based glyphs
Particle-based simulations are a popular tool for researchers in various sciences. In combination with the availability of ever larger COTS clusters and the consequently increasin...
Sebastian Grottel, Guido Reina, Thomas Ertl