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SMC
2007
IEEE
146views Control Systems» more  SMC 2007»
15 years 5 months ago
Blender plugin implementations for 3D collaborative work
— The development of networking and client/server systems over the Internet had led to many collaborative work software applications. To extend the graphic design collaborative p...
Martin Lesage, Omar Cherkaoui, Faysal Abouzaid, Ma...
JCDL
2006
ACM
140views Education» more  JCDL 2006»
15 years 5 months ago
Exploring erotics in Emily Dickinson's correspondence with text mining and visual interfaces
This paper describes a system to support humanities scholars in their interpretation of literary work. It presents a user interface and web architecture that integrates text minin...
Catherine Plaisant, James Rose, Bei Yu, Loretta Au...
MSWIM
2006
ACM
15 years 5 months ago
The effect of the radio wave propagation model in mobile ad hoc networks
The simulation of wireless networks has been an important tool for researchers and the industry in the last years. Especially in the field of Mobile Ad Hoc Networking, most curre...
Arne Schmitz, Martin Wenig
NETGAMES
2006
ACM
15 years 5 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
IEEECGIV
2005
IEEE
15 years 4 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng