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» Time-of-Flight Cameras in Computer Graphics
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CGF
2005
78views more  CGF 2005»
14 years 11 months ago
The Occlusion Camera
We introduce the occlusion camera: a non-pinhole camera with 3D distorted rays. Some of the rays sample surfaces that are occluded in the reference view, while the rest sample vis...
Chunhui Mei, Voicu Popescu, Elisha Sacks
EUROGRAPHICS
2010
Eurographics
15 years 8 months ago
Reinterpretable Imager: Towards Variable Post-Capture Space, Angle and Time Resolution in Photography
We describe a novel multiplexing approach to achieve tradeoffs in space, angle and time resolution in photography. We explore the problem of mapping useful subsets of time-varying...
Amit Agrawal, Ashok Veeraraghavan, Ramesh Raskar
NPAR
2004
ACM
15 years 5 months ago
Ryan: rendering your animation nonlinearly projected
Artistic rendering is an important research area in Computer Graphics, yet relatively little attention has been paid to the projective properties of computer generated scenes. Mot...
Patrick Coleman, Karan Singh
ICIP
2010
IEEE
14 years 9 months ago
Rotating sensor-matrix camera calibration
Panoramic images and panoramic cameras (or sensors) are of increasing importance for various applications in computer vision, computer graphics, visualization, and robotics. Vario...
Fay Huang, Reinhard Klette, Ju-Chi Tien, Yin-Wei C...
CGF
2008
151views more  CGF 2008»
14 years 11 months ago
Characterization for High Dynamic Range Imaging
In this paper we present a new practical camera characterization technique to improve color accuracy in high dynamic range (HDR) imaging. Camera characterization refers to the pro...
Min H. Kim, Jan Kautz