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GRAPHICSINTERFACE
2009
14 years 9 months ago
Rendering lunar eclipses
Johannes Kepler first attributed the visibility of lunar eclipses to refraction in the Earth's atmosphere in his Astronomiae Pars Optica in 1604. We describe a method for ren...
Theodore C. Yapo, Barbara Cutler
PG
1999
IEEE
15 years 4 months ago
Automatic Camera Placement for Image-Based Modeling
We present an automatic camera placement method for generating image-based models from scenes with known geometry. Our method first approximately determines the set of surfaces vi...
Shachar Fleishman, Daniel Cohen-Or, Dani Lischinsk...
CVPR
2004
IEEE
16 years 1 months ago
Using Plane + Parallax for Calibrating Dense Camera Arrays
A light field consists of images of a scene taken from different viewpoints. Light fields are used in computer graphics for image-based rendering and synthetic aperture photograph...
Vaibhav Vaish, Bennett Wilburn, Neel Joshi, Marc L...
AFRIGRAPH
2004
ACM
15 years 5 months ago
Visualizing 3D scenes using non-linear projections and data mining of previous camera movements
We describe techniques for exploring 3D scenes by combining non-linear projections with the interactive data mining of camera navigations from previous explorations. Our approach ...
Karan Singh, Ravin Balakrishnan
TABLETOP
2007
IEEE
15 years 6 months ago
Depth-Sensing Video Cameras for 3D Tangible Tabletop Interaction
Recently developed depth-sensing video camera technologies provide precise per-pixel range data in addition to color video. Such cameras will find application in robotics and visi...
Andrew D. Wilson