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» Time-of-Flight Cameras in Computer Graphics
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CG
2005
Springer
14 years 11 months ago
Video Paintbox: The fine art of video painting
We present the Video Paintbox; a novel system capable of transforming video into stylised animations. Our system solves the problem of temporally coherent painting for a wide clas...
John P. Collomosse, Peter M. Hall
CGF
2005
155views more  CGF 2005»
14 years 11 months ago
Light Waving: Estimating Light Positions From Photographs Alone
We present an algorithm to automatically estimate three-dimensional light positions from an unordered set of images. We collect images using a single stationary camera while manua...
Holger Winnemöller, Ankit Mohan, Jack Tumblin...
TVCG
1998
143views more  TVCG 1998»
14 years 11 months ago
Calibration-Free Augmented Reality
We describe the design and implementation of a videobasedaugmentedreality system capableof overlayingthreedimensional graphical objects on live video of dynamic environments. The ...
Kiriakos N. Kutulakos, James R. Vallino
ICCV
1999
IEEE
16 years 1 months ago
Single View Metrology
We describe how 3D affine measurements may be computed from a single perspective view of a scene given only minimal geometric information determined from the image. This minimal i...
Antonio Criminisi, Ian D. Reid, Andrew Zisserman
FDG
2009
ACM
15 years 6 months ago
Perspectives, frame rates and resolutions: it's all in the game
Hardware and platform limitations restrict the display settings for most computer games, forcing a tradeoff between frame rate and resolution to achieve acceptable performance. Pr...
Mark Claypool, Kajal T. Claypool