Abstract— Many asynchronous designs are naturally specified and implemented hierarchically as an interconnection of separate asynchronous modules that operate concurrently and c...
In this paper, we propose an evolutionary approach to the design of output codes for multiclass pattern recognition problems. This approach has the advantage of taking into account...
This paper describes an initial prototype demonstrator of a Companion, designed as a platform for novel approaches to the following: 1) The use of Information Extraction (IE) tech...
Yorick Wilks, Roberta Catizone, Alexiei Dingli, We...
Abstract--In this paper, we propose a novel spectrum occupancy model designed to generate accurate temporal and frequency behavior of various wireless transmissions. Our proposed w...
Chittabrata Ghosh, Srikanth Pagadarai, Dharma P. A...
A fundamental design question to ask in the development of a network game is—Which transport protocol should be used—TCP, UDP, or some other protocols? Seeking an objective an...