In this paper we describe a method to enable a robot to learn how a user gives commands and feedback to it by speech, prosody and touch. We propose a biologically inspired approac...
Language users are increasingly turning to electronic resources to address their lexical information needs, due to their convenience and their ability to simultaneously capture di...
The distribution of task time data in usability studies is positively skewed. Practitioners who are aware of this positive skew tend to report the sample median. Monte Carlo simul...
We present a novel multi-modal haptic interface for sketching and exploring the structure and properties of mathematical knots. Our interface derives from the familiar pencil-and-p...
Current prediction models for usability evaluations are based on stochastic distributions derived from series of Bernoulli processes. The underlying assumption of these models is ...