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ICAC
2009
IEEE
15 years 6 months ago
Experiences with scheduling and mapping games for adaptive distributed systems: summary
We apply the concept of “games with a purpose” to NPcomplete mapping and scheduling problems in distributed systems and report our experiences. The particular context is a sch...
Bin Lin, Peter A. Dinda
GCC
2006
Springer
15 years 3 months ago
Redar: A Remote Desktop Architecture for the Distributed Virtual Personal Computing
Some popular computing technologies, such as ubiquitous computing, grid computing and thin-client computing, bring people to a much more distributed and pervasive computing enviro...
Yuedong Zhang, Zhenhua Song, Dingju Zhu, Zhuan Che...
WSC
2004
15 years 1 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
ICAC
2005
IEEE
15 years 5 months ago
Towards Autonomic Virtual Applications in the In-VIGO System
Grid environments enable users to share non-dedicated resources that lack performance guarantees. This paper describes the design of application-centric middleware components to a...
Jing Xu, Sumalatha Adabala, José A. B. Fort...
ACMACE
2006
ACM
15 years 5 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...