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NOSSDAV
2005
Springer
15 years 11 months ago
A traffic model for the Xbox game Halo 2
This paper analyses the traffic characteristics of, and proposes a traffic model for, the Xbox game Halo 2. Our goal is to help players and network providers to estimate the amoun...
Sebastian Zander, Grenville J. Armitage
ICPR
2010
IEEE
15 years 6 months ago
Optimization of Target Objects for Natural Feature Tracking
— This paper investigates possible physical alterations of tracking targets to obtain improved 6DoF pose detection for a camera observing the known targets. We explore the influe...
Lukas Gruber, Stefanie Zollmann, Daniel Wagner, Di...
CORR
2010
Springer
136views Education» more  CORR 2010»
15 years 4 months ago
Delay-Constrained Multicast Routing Algorithm Based on Average Distance Heuristic
Multicast is the ability of a communication network to accept a single message from an application and to deliver copies of the message to multiple recipients at different locatio...
Ling Zhou, Wei-xiong Ding, Yu-xi Zhu
PPSN
2000
Springer
15 years 9 months ago
Optimizing through Co-evolutionary Avalanches
Abstract. We explore a new general-purpose heuristic for nding highquality solutions to hard optimization problems. The method, called extremal optimization, is inspired by self-or...
Stefan Boettcher, Allon G. Percus, Michelangelo Gr...
DEXA
2007
Springer
173views Database» more  DEXA 2007»
16 years 6 days ago
A P2P Technique for Continuous k-Nearest-Neighbor Query in Road Networks
Due to the high frequency in location updates and the expensive cost of continuous query processing, server computation capacity and wireless communication bandwidth are the two li...
Fuyu Liu, Kien A. Hua, Tai T. Do