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ICPADS
2007
IEEE
16 years 10 days ago
Peer-to-Peer AOI voice chatting for massively multiplayer online games
In recent years, massively multiplayer online games (MMOGs) have become more and more popular. Many techniques have been proposed to enhance the experience of using MMOGs, such as...
Jehn-Ruey Jiang, Hung-Shiang Chen
PRESENCE
1998
108views more  PRESENCE 1998»
15 years 5 months ago
Navigating Large-Scale 'Desk-Top' Virtual Buildings: Effects of Orientation Aids and Familiarity
Two experiments investigated components of participants’ spatial knowledge when they navigated large-scale ‘‘virtual buildings’’ using ‘‘desk-top’’ (i.e., nonimm...
Roy A. Ruddle, Stephen J. Payne, Dylan M. Jones
JAIR
2010
111views more  JAIR 2010»
15 years 4 months ago
Grounding FO and FO(ID) with Bounds
Grounding is the task of reducing a first-order theory and finite domain to an equivalent propositional theory. It is used as preprocessing phase in many logic-based reasoning s...
Johan Wittocx, Maarten Mariën, Marc Denecker
LPAR
2012
Springer
14 years 1 months ago
E-Matching with Free Variables
E-matching is the most commonly used technique to handle quantifiers in SMT solvers. It works by identifying characteristic subexpressions of quantified formulae, named triggers,...
Philipp Rümmer
CBMS
2008
IEEE
16 years 15 days ago
Taking Lessons from Teleconference to Improve Same Time, Same Place Interaction
Performance on an information gathering task is shown to be superior in teleconference. Analysis of errors in an exercise revealed the data sources used in co-located and teleconf...
Bridget Kane, Saturnino Luz