Personalization and social awareness, important aspects in the definition of a place, are traditionally overlooked in the design of technology for museums. We describe Imprints, a...
Kirsten Boehner, Jennifer Thom-Santelli, Angela Zo...
We present a longitudinal study of mini-QWERTY keyboard use, examining the learning rates of novice miniQWERTY users. The study consists of 20 twenty-minute typing sessions using ...
Edward Clarkson, James Clawson, Kent Lyons, Thad S...
In recent years, mobile devices have rapidly penetrated into our daily lives. However, several drawbacks of mobile devices have been mentioned so far. The proposed system called T...
Koji Yatani, Koiti Tamura, Keiichi Hiroki, Masanor...
Interest in the use of tactile information displays has grown rapidly in recent years. However, relatively little research has been conducted to explore any cognitive and/or atten...
In many game-like open-ended multiplayer communities, the success of the game, and well-being of the community, depends on the efforts of certain individuals who arrange resources...
Antti Salovaara, Mikael Johnson, Kalle Toiskallio,...