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TOG
1998
98views more  TOG 1998»
14 years 11 months ago
V-Clip: Fast and Robust Polyhedral Collision Detection
This paper presents the Voronoi-clip, or V-clip, collision detection algorithm for polyhedral objects specified by a boundary representation. V-clip tracks the closest pair of fe...
Brian Mirtich
TOMACS
1998
140views more  TOMACS 1998»
14 years 11 months ago
Technical Note: A Hierarchical Computer Architecture Design and Simulation Environment
architectures at multiple levels of abstraction, encompassing both hardware and software. It has five modes of operation (Design, Model Validation, Build Simulation, Simulate Syste...
Paul S. Coe, Fred W. Howell, Roland N. Ibbett, Lau...
TOMS
1998
148views more  TOMS 1998»
14 years 11 months ago
PELLPACK: A Problem-Solving Environment for PDE-Based Applications on Multicomputer Platforms
This paper presents the software architecture and implementation of the problem solving environment (PSE) PELLPACK for modeling physical objects described by partial differential ...
Elias N. Houstis, John R. Rice, Sanjiva Weerawaran...
TON
1998
90views more  TON 1998»
14 years 11 months ago
Effective bandwidths with priorities
—The notion of effective bandwidths has provided a useful practical framework for connection admission control and capacity planning in high-speed communication networks. The ass...
Arthur W. Berger, Ward Whitt
TON
1998
103views more  TON 1998»
14 years 11 months ago
Using name-based mappings to increase hit rates
—Clusters of identical intermediate servers are often created to improve availability and robustness in many domains. The use of proxy servers for the World Wide Web (WWW) and of...
David Thaler, Chinya V. Ravishankar
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