We present a novel method to control a biped humanoid robot to walk on unknown inclined terrains, using an online learning algorithm to estimate in real-time the local terrain fro...
Robotic swarms, like all spatial computers, are a challenging environment for the execution of distributed consensus algorithms due to their scale, diameter, and frequent failures...
A classic example of multiagent coordination in a shared environment involves the use of pheromone deposits as a communication mechanism. Due to physical limitations in deploying ...
Brian Hrolenok, Sean Luke, Keith Sullivan, Christo...
Empirical analyses of complex games necessarily focus on a restricted set of strategies, and thus the value of empirical game models depends on effective methods for selectively e...
Patrick R. Jordan, L. Julian Schvartzman, Michael ...
Alternating-time Temporal Logic (ATL) [1] is used to reason about strategic abilities of agents. Aiming at strategies that can realistically be implemented in software, many varia...