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TOG
2008
79views more  TOG 2008»
14 years 12 months ago
Continuous model synthesis
We present a novel method for procedurally modeling large complex shapes. Our approach is general-purpose and takes as input any 3D polyhedral model provided by a user. The algori...
Paul Merrell, Dinesh Manocha
TOG
2008
110views more  TOG 2008»
14 years 12 months ago
Interactive simulation of stylized human locomotion
Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of t...
Marco da Silva, Yeuhi Abe, Jovan Popovic
TOG
2008
85views more  TOG 2008»
14 years 12 months ago
Robust treatment of simultaneous collisions
Robust treatment of complex collisions is a challenging problem in cloth simulation. Some state of the art methods resolve collisions iteratively, invoking a fail-safe when a boun...
David Harmon, Etienne Vouga, Rasmus Tamstorf, Eita...
TOG
2008
106views more  TOG 2008»
14 years 12 months ago
Green Coordinates
We introduce Green Coordinates for closed polyhedral cages. The coordinates are motivated by Green's third integral identity and respect both the vertices position and faces ...
Yaron Lipman, David Levin, Daniel Cohen-Or
TOG
2008
100views more  TOG 2008»
14 years 12 months ago
Interactive procedural street modeling
This paper addresses the problem of interactively modeling large street networks. We introduce a modeling framework that uses tensor fields to guide the generation of a street gra...
Guoning Chen, Gregory Esch, Peter Wonka, Pascal M&...