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DSVIS
2006
Springer

Toward Quality-Driven Development of 3D Computer Games

13 years 8 months ago
Toward Quality-Driven Development of 3D Computer Games
The development of video games is a complex software engineering activity bringing together large multidisciplinary teams under stringent constraints. While much has been written about how to develop video games, there has been as yet little attempt to view video game development from a quality perspective, attempting to enumerate the quality attributes that must be satisfied by game implementations, and to relate implementation techniques to those quality attributes. In this paper, we discuss desired quality attributes of 3D computer games, and we use the development of our own Life is a Village game to illustrate architectural tactics that help achieve these desired qualities.
T. C. Nicholas Graham, Will Roberts
Added 22 Aug 2010
Updated 22 Aug 2010
Type Conference
Year 2006
Where DSVIS
Authors T. C. Nicholas Graham, Will Roberts
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