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AFRIGRAPH
2001
ACM

Implementation and applications of the distortion operator

13 years 8 months ago
Implementation and applications of the distortion operator
The distortion operator transforms 2D images in a manner similar to image warping or morphing, allowing source pixels to be mapped to any destination pixel. This operator can be implemented on current hardware, allowing at least one distortion per frame at interactive frame rates. Potential applications are numerous, but those described include re-mapping images for correct projection onto curved screens, correcting camera distortion from multiple sources simultaneously, and allowing constant time dynamic texturing and lighting of a static scene which is independent of geometric complexity. CR Categories: I.3.3 [Computer Graphics]: Picture/Image Generation--Bitmap and framebuffer operations
Shaun Bangay
Added 23 Aug 2010
Updated 23 Aug 2010
Type Conference
Year 2001
Where AFRIGRAPH
Authors Shaun Bangay
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