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From a single- to multi-server online game: a Quake 3 case study using RTF

13 years 6 months ago
From a single- to multi-server online game: a Quake 3 case study using RTF
Alexander Ploss, Stefan Wichmann, Frank Glinka, Se
Added 12 Oct 2010
Updated 12 Oct 2010
Type Conference
Year 2008
Where ACMACE
Authors Alexander Ploss, Stefan Wichmann, Frank Glinka, Sergei Gorlatch
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