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AUSAI
2008
Springer

CASPER: A Case-Based Poker-Bot

13 years 6 months ago
CASPER: A Case-Based Poker-Bot
This paper investigates the use of the case-based reasoning methodology applied to the game of Texas hold'em poker. The development of a CASe-based Poker playER (CASPER) is described. CASPER uses knowledge of previous poker scenarios to inform its betting decisions. CASPER improves upon previous case-based reasoning approaches to poker and is able to play evenly against the University of Alberta's Pokibots and Simbots, from which it acquired its case-bases and updates previously published research by showing that CASPER plays profitably against human online competitors for play money. However, against online players for real money CASPER is not profitable. The reasons for this are discussed. Key words: Case-Based Reasoning, Game AI, Poker
Ian Watson, Jonathan Rubin
Added 12 Oct 2010
Updated 12 Oct 2010
Type Conference
Year 2008
Where AUSAI
Authors Ian Watson, Jonathan Rubin
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