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USAB
2008

Challenges in the Development and Evaluation of Immersive Digital Educational Games

13 years 6 months ago
Challenges in the Development and Evaluation of Immersive Digital Educational Games
In this paper, we describe a conceptual framework and address the related issues and solutions in the identification of three major challenges for the development and evaluation of Immersive Digital Educational Games (IDEGs). These challenges are (i) advancing adaptive educational technologies to shape learning experience, ensuring the individualization of learning experiences, adaptation to personal aims, needs, abilities and prerequisites; (ii) providing technological approaches to reduce the development costs for IDEGs; by enabling the creation of entirely different stories and games for a variety of different learning domains, each based, more or less, on the same pool of story units; patterns and structures; (iii) developing robust evaluation methodologies for IDEGs by the extension of ISO 9241 to include user satisfaction, motivation and learning progress and other User Experience (UX) attributes. While our research and development is by no means concluded, we believe that we hav...
Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Di
Added 30 Oct 2010
Updated 30 Oct 2010
Type Conference
Year 2008
Where USAB
Authors Effie Lai-Chong Law, Michael D. Kickmeier-Rust, Dietrich Albert, Andreas Holzinger
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