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CCCG
2003

An algorithm for the MaxMin area triangulation of a convex polygon

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An algorithm for the MaxMin area triangulation of a convex polygon
Given a convex polygon in the plane, we are interested in triangulations of its interior, i.e. maximal sets of nonintersecting diagonals that subdivide the interior of the polygon into triangles. The MaxMin area triangulation is the triangulation of the polygon that maximizes the area of the smallest area triangle in the triangulation. There exists a dynamic programming algorithm that computes the optimal triangulation with respect to a number of optimality criteria in Θ(n3 ) time and Θ(n2 ) space, [4]. We present an algorithm that constructs the MaxMin area triangulation of a convex polygon in O(n2 log n log log n) time and O(n2 ) space. The algorithm is based on the dynamic programming approach and uses a number of problem-specific geometric properties that are established within the paper.
J. Mark Keil, Tzvetalin S. Vassilev
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2003
Where CCCG
Authors J. Mark Keil, Tzvetalin S. Vassilev
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