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WSCG
2001

Geometric Simplification for Efficient Occlusion Culling in Urban Scenes

13 years 6 months ago
Geometric Simplification for Efficient Occlusion Culling in Urban Scenes
Most occlusion culling algorithms select a subset of suitable occluder planes or geometries to exclude invisible objects from further visualization processing. Preferably these occluders are large and simple. For complex scenes it is worthwhile to generate virtual occluders to replace complex occluder geometries by simple polygonal structures. In urban scenes, the facade of buildings comprises most of the occlusion potential. In this paper we present an algorithm to extract simplified facades from complex building models, exploiting the fact that, in most cases, buildings have a 2.5D structure.
Rick Germs, Frederik W. Jansen
Added 31 Oct 2010
Updated 31 Oct 2010
Type Conference
Year 2001
Where WSCG
Authors Rick Germs, Frederik W. Jansen
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