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FSTTCS
2008
Springer

Average-Time Games

13 years 5 months ago
Average-Time Games
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to minimize the average time per transition and player Max wants to maximize it. A solution of average-time games is presented using a reduction to average-price game on a finite graph. A direct consequence is an elementary proof of determinacy for average-time games. This complements our results for reachability-time games and partially solves a problem posed by Bouyer et al., to design an algorithm for solving average-price games on priced timed automata. The paper also establishes the exact computational complexity of solving average-time games: the problem is EXPTIME-complete for timed automata with at least two clocks.
Marcin Jurdzinski, Ashutosh Trivedi
Added 09 Nov 2010
Updated 09 Nov 2010
Type Conference
Year 2008
Where FSTTCS
Authors Marcin Jurdzinski, Ashutosh Trivedi
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