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SIGCOMM
2010
ACM

PacketShader: a GPU-accelerated software router

13 years 4 months ago
PacketShader: a GPU-accelerated software router
We present PacketShader, a high-performance software router framework for general packet processing with Graphics Processing Unit (GPU) acceleration. PacketShader exploits the massively-parallel processing power of GPU to address the CPU bottleneck in current software routers. Combined with our high-performance packet I/O engine, PacketShader outperforms existing software routers by more than a factor of four, forwarding 64B IPv4 packets at 39 Gbps on a single commodity PC. We have implemented IPv4 and IPv6 forwarding, OpenFlow switching, and IPsec tunneling to demonstrate the flexibility and performance advantage of PacketShader. The evaluation results show that GPU brings significantly higher throughput over the CPU-only implementation, confirming the effectiveness of GPU for computation and memory-intensive operations in packet processing. Categories and Subject Descriptors C.2.1 [Network Architecture and Design]: Network communications; C.2.6 [Internetworking]: Routers General Ter...
Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moo
Added 06 Dec 2010
Updated 06 Dec 2010
Type Conference
Year 2010
Where SIGCOMM
Authors Sangjin Han, Keon Jang, KyoungSoo Park, Sue B. Moon
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