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ICPR
2004
IEEE

Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality

14 years 5 months ago
Real-time Estimation of Light Source Environment for Photorealistic Augmented Reality
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to resolve a number of problems. Especially, the geometric and photometric registration problems are important. These problems require to estimate the positions of light sources and user's viewpoint. The proposed system resolves the problems using a 3D marker which combines a 2D square marker and a mirror ball. The 2D marker and the mirror ball are used to estimate the relationship between the real and virtual worlds and the positions of light sources in the real world, respectively.
Masayuki Kanbara, Naokazu Yokoya
Added 09 Nov 2009
Updated 09 Nov 2009
Type Conference
Year 2004
Where ICPR
Authors Masayuki Kanbara, Naokazu Yokoya
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