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IAJIT
2008

Shadow Casting with Stencil Buffer for Real-Time Rendering

13 years 4 months ago
Shadow Casting with Stencil Buffer for Real-Time Rendering
: We present a new method for real-time rendering of soft shadows in dynamic scenes. Our approach is based on shadow volume algorithm which provides fast, accurate and high quality shadows. The shadow volume algorithm is used to generate hard shadows before adding fake soft shadows onto it. Although the generated soft shadows are physically inaccurate, this method provides soft shadows that are smooth and perceptually convincing. This proposed hybrid method adds more realism to a dynamic scene which is an important factor in computer graphics.
Mohd Shafry Mohd Rahim, Daut Daman
Added 10 Dec 2010
Updated 10 Dec 2010
Type Journal
Year 2008
Where IAJIT
Authors Mohd Shafry Mohd Rahim, Daut Daman
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