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JUCS
2007

Real-time Human Proxy: An Avatar-based Communication System

13 years 4 months ago
Real-time Human Proxy: An Avatar-based Communication System
Abstract: We propose a concept of real-time human proxy for avatar-based communication systems, which virtualizes a human in the real world in real-time and which lets the virtualized human behave as if he/she was present at a distant place. For estimating RHP, we apply it to a simple game and a virtual classroom system. The experimental results shows us that RHP is useful for avatar-based communication. Key Words: avatar-based communication, virtual reality, motion capture, motion generation Category: H.5.1, H.5.2, H.5.3, I.3.7
Daisaku Arita, Rin-ichiro Taniguchi
Added 16 Dec 2010
Updated 16 Dec 2010
Type Journal
Year 2007
Where JUCS
Authors Daisaku Arita, Rin-ichiro Taniguchi
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